Project Goal
The City used ArcGIS Urban and City Engine to visualize development scenarios in two distinct locations. The goal was to provide realistic renderings of proposed developments. The project created 3D building footprints for existing and planned developments. A 3D mesh was draped over the existing buildings and planned developments were given facades in City Engine. Streetscapes such as trees, lights, benches and vehicles were added using ArcGIS Urban to give a realistic representation. The metrics generated ArcGIS Urban aligned with the metrics that Community Development provided during their review.Business Problem Solved
By providing 3D visualizations for development plans, the City is better able to communicate with citizens on proposed developments. Staff can better understand how developments will fit in with the existing landscape.
Previous apartment inspections used PDF reports, which were not useful in terms of tracking data. By having real-time inspection results with dashboards, staff can quickly see which areas need focus. Inspectors, staff and apartment managers receive nightly notices of the items that need to be resolved.
Technology Implemented
ArcGIS Pro
ArcGIS Urban
City Engine
Nearmap building footprints and3D mesh
ArcGIS Pro
Esri Field Maps
Survey123 Connect
Hub Premium with Community accounts
Dashboards
FME
Development Team Biography
Bridget Lawlor, GISP
GIS Manager
Tyler Lents
GIS Analyst
Kayden Pyke
GIS Analyst
Tabitha Duggan
GIS Technician